Wow, really sorry, it’s been a long time since my last post. I’ve not been able to do as much work as I’d hoped on this over the last month or two as it’s been pretty hectic. I got married two weeks ago on Friday and leading up to that life was rather busy with arranging stuff and after that I was slowly easing myself back into work mode and therefore I’ve not been doing any game dev.
However you will all be pleased to know I have been doing something and I thought I’d share another screenshot today. Granted it looks pretty much the same as the last one but major difference is that now the mini map and construction mode is actually working pretty good. Camera movement has also been added, a lot of the code base has been restructured to allow for modifications and therefore the default/reference implementation modification will be a Sim Tower look alike.
You can see in this screenshot that the mini map is displaying where the camera currently is located in the map and where things have been constructed. The plan is of course to extend the mini map to be able to colour the constructed areas depending on demand, happiness and all that stuff later on.
While I’m writing this post I would also like to take the opportunity to mention that I’ve signed up at One Game A Month. My profile page can be found at http://www.onegameamonth.com/DannyJo81 so please feel free to have a look or sign up your self.
With signing up to #onegameamonth I didn’t really have anything in mind with the Tower Game but rather just wanted to connect with a larger community and therefore you will now also be able to find me in the #1GAM IRC channel which is located on the FreeNode network. Please do come say hello and discuss any cool feature ideas you might have for this game.